
Vae Abeo
EVE University Ivy League
11
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Posted - 2012.02.17 18:26:00 -
[1] - Quote
Tanaka Aiko wrote:make sure noobies can't be abused on their first days. scamming and griefing are parts of eve many enjoy, but there should be a protection for those who just entered the game, as they have way more chance to ragequit than others if it happen to them while they don't have much attachment to the game.
one of my first experience on eve, like 1hour after beginning, was being can flipped and killed. not knowing what would happen on my first death (maybe i'll lose my skills ? and i don't have money to buy a new ship, how will a buy a new rookie ship ?), and not knowing how this guy on his biiiiiig ship could kill me (hell maybe i'll be killed 10 times a day without reason ?) made me wonder if this game was a good idea.
they need to understand the dangers of others players, what they risk, what will happen if **** happen, and what they can do to avoid these basic things.
and be sure they don't like having lots of things to read, and most of them won't read it if you give them like this. give them some missions where they can experience this.
also maybe allowing rookies ships to be upgraded for free (spawning with more slots, and more mods), for characters less than 30days old, and only usable on high sec, could be an idea. Somehow I agree to this, i had the same experience and overall losing 200k isk is not a big deal but as a new player it was quite demoralizing especially since the game couldve been explained much better and ultimately i lost a ship due to lack of game mechanics.(Interestingly enough I found the guy in the E-uni v RvB war and got him to 25% hull before losing point)
"Please CCP. Make NEW UI. one that will not look like **** and make EVE obsolete. one that will make EVE feel like game and not office work. one that will help new players and old players to enjoy playing EVE.
On last year FanFest you shown us ideas for new UI. Whats with that???
You update game graphic on standard of 2012. and UI is left in 1990s. Sorry, but, UI is just horrible in all aspects."
This is another REALLY big issue it took and still takes forever to set and get the ui and overview to be really useful, please make the UI more interactive and adaptable all the clicking shows a lack of time and effort/thought on the design. This in itself can make the game exhausting.
Also get with Kelduum or Seamus from E-Uni (or any of the older members) they deal with TONS of new people and questions in fact even I hear the same things over and over, these are obvious weaknesses not covered in any tutorial. Most of the material from the E-UNI wiki and videos should be tools new players have at their disposal they are actually a decent jump off point for new characters. Seriously i hear people answer tons of new player questions by just directing them to the uni. Personally I feel this is something that shouldn't have to be covered by players (but is done so without complaint). Which brings me to my last point:
The best way to help new characters is to SHOW them in a video of how to execute various exercises; so we are clear a FRAPS with a voice overlay of everything you are doing and the REASONS for those actions would be invaluable to new players.(If you dont know what i mean look-up autodesk tutorials they are a perfect template to base this off of) . You could implement a rewards program so that actual players can provide content moderated by CCP (probably with a like/dislike system) if CCP maybe doesnt have the resources to undertake such an endeavor. (obviously a can of worms to abuse but i said CCP moderated ) |